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Tumblefolk Tempest

Tumblefolk Tempest

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Devlog

  • Tiny Patch
    July 06, 2018 by ToadBird
    Some quick notes for a tiny patch: Superseeds are now only worth 2 normal seeds rather than 3 You can now toggle windowed mode by pressing 't' Minor bugfixes... Continue reading
  • v2 Patch Notes
    May 28, 2018 by ToadBird
    A ton of changes have been made to the game. - Tribefolk no longer spawn on the board, and instead are created by merging Tumblefolk together (3-4 is Red tribe, 5 is Blue tribe) - Portal has been Rem... Continue reading
  • When Your Game Isn't What You Think It Is
    February 25, 2018 by ToadBird#core mechanism, #game design, #tactics, #strategy, #tornado, #indie
    The project folder for Tumblefolk Tempest has always had the name “tornado”. This is a reference to a relatively minor mechanism in the game that we once thought to be its central feature. A torna... Continue reading
  • Why We Are Abandoning High Score
    February 14, 2018 by ToadBird#high score, #single player elo, #game design
    Tumblefolk Tempest will no longer be a high score game. This isn’t because we think high score is fundamentally flawed (though many high score games do share some significant flaws). We just felt th... Continue reading
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